How To Play Remigio


Description

Remigio or Rabino is a card game that may be played with using at least two English cards. In any case, 108 cards are necessary, jokers included.

The Spanish pack has 40 or 48 cards distributed in four suits: oros (golden coins), copas (glasses), espadas (swords) and bastos (sticks); the picture cards are sota (jack,10), caballo(horse,11), and rey (king,12). Most games are played with the 40 cards pack (pictures and cards from ace to seven), but some of them need also eights and nines.

Any number of players can take part in the game.

Objective

Before the start of the game players decide the score they must exceed to be eliminated of the game. Several dealings are played, as much as it is needed until one of the players eliminates all the opponents.

The goal in every dealing is to sum the possible minimum amount of points. Players must join groups of cards with the same picture or runs of cards of the same suit.

Start

The first dealer is randomly selected.

Each player is dealt ten cards.

The first of the remaining cards is left face up on the table, next to the pack.

Playing the cards

Each turn starts by taking one card; the player may choose between two options: take the last card left face up (the first card left in the dealing, or the last card discarded by previous player), or take the top card of the pack (face down).

The second part of the turn entails in discarding from one of the 11 cards in the hand, that must be left face up on the top of the pile of discarded cards.

If the pack is emptied before the dealing is closed, thrown cards are shuffled and placed to continue.

Joining the cards

This is the order of the cards in order to join runs:


1, 2, 3, 4, 5, 6, 7, 8, 9, 10, J, Q, K.

Players must link their cards, making groups of 3 cards (at least), according to one of these conditions:
Cards with the same index.
Run (cards of the same suit with consecutive indexes).

The Ace may be used at the start of the run (following 2 and 3), or closing the run (preceded by Q and K).
Jokers may replace any card.

Special combinations

There are three special combinations:
Color: the 10 cards are of the same suit, not necessarily joining runs of three or more cards.

Close the dealing

The player who has linked his cards can close the dealing.

The player who closes the dealing must leave the discarded card face down on the pile before showing the joined cards.

If you want to close, you have to click on the padlock before clicking on the card to throw.

Scoring

When the hand is closed, players add to their scores the values of the cards that have not been joined.

Eliminations


Players are eliminated when they exceed 3 times 100 points.

End of the game

The winner is the player who eliminates all the opponents.

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